Godot MCP
Godot MCP server - Godot 4.x engine control via TCP bridge, STL/GLB/OBJ import, GPU particles, an...
Description supplied by the publisher; it is a claim, not verified evidence.
- Name
- io.github.sandraschi/godot-mcp
- Listed in
- Official MCP Registry, GitHub
- Publisher
- @sandraschi
- Latest version
- 0.5.0-beta.1
- Published
- 2026-08-28
- Evidence
- Listed only, not analyzed yet
Source: https://github.com/sandraschi/godot-mcp
What a full analysis of Godot MCP checks
Not checked yet. About 60 tools are analyzed every hour; each check links to its source when it runs:
- Publisher identity: not checked yet
- Repository ownership: not checked yet
- Organization verification: not checked yet
- Artifact provenance: not checked yet
- Source availability: not checked yet
- Version evidence: not checked yet
- Known vulnerabilities: not checked yet
- Install scripts: not checked yet
- Maintenance: not checked yet
- License: not checked yet
Before you install it
- Open the repository and confirm the account is the one you expect: look-alike names are common.
- Read what it asks for: files, accounts, network access and credentials it needs.
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